Trynth

Multiplayer turn based space strategy game. Created initially as my project work for the Expert Systems course in university, it evolved into quite a comprehensive game give the limited mechanics of the game. Developed in BBC BASIC running under RiscOS. Over time I have used it as a test bed for playing around with some simple AI techniques for generating computer players. I also played around with Microsofts DirectX stuff by working on a realtime version of Trynth, with included an extended game mechanics.

Manual Manual documenting the game
Future A list of features for implemntation in future versions
trynth.arc 0.23 (15-June-1994) 53k Archimedes distribution file

http://www.night.dircon.co.uk/ david_jones@night.dircon.co.uk